Welcome to my website. This site is all about the Mods I’ve made for Minecraft! Down here you can read about the latest updates about my mods. Currently, I’ve developped the following mods:
-PneumaticCraft, a technical mod (like IndustrialCraft 2, BuildCraft, and Redpower 2) which is all about pressurized air.
-MineChess, which brings chess to Minecraft in a Harry Potter kind of way. The pieces are living. This mod also comes along with world generated chess puzzles which reward or punish you when you solve or screw up a puzzle.
-Minesweeper Mod, brings the oldschool windows game Minesweeper to Minecraft. Besides that you can create your own minefields, it’s also possible to find them in the world. Both will give you rewards when you solve them.
-Sokoban Mod, brings the game Sokoban into Minecraft. Many people know this game, but maybe not known as Sokoban. It’s a puzzle type game and the goal of the player is to push boxes around until they are at their goals.
-In-Game Wiki Mod, gives in-game info about stuff in Minecraft. Aimed to be a way for other modders to easily add in-game info about their mods in the game.

Please have fun while you’re playing with them!

Twitter: https://twitter.com/MineMaarten
Youtube: http://www.youtube.com/channel/UCFy3IgH_50jmMBRJPzdRy6A
IRC: #PneumaticCraft on EsperNet
Patreon: http://www.patreon.com/minemaarten

MineChess Version 1.1.0

-Bugfix: Knights (visually) stuck in the ground upon chessboard generation.
-Bugfix: The King captures pieces that are covered (King moves itself in check).
-Added SMP compatibility! Nearby players will be notified of certain moves (movement, checks, checkmates, stalemates, surrendering).
-Added player oriented chessboard generation, along with a preview renderer of the chessboard.
-Added a surrender option. shift right-clicking your King twice will let you surrender to the other color.

Sokoban Mod Version 0.1.1 – 1.0.2

Version 1.0.2:
-Fixed SMP launch crash.

Version 1.0.1:
-Ported to Minecraft 1.5.2.
-Fixed preview frame flickering.

Version 1.0.0:
-Added Connected Targets. These blocks only transmit a redstone signal if every connected Connected Target is connected to a Target Box (so basically Targets AND gated). Used for example in Easy Level #2: ‘Overview’.
-Added random chest fill algoritm. Also chest contents will be saved by the Level Converter now.
-Level added: Easy #1: ‘Vaporizing Loot’.
-Level added: Easy #2: ‘Overview’.
-Level added: Easy #3: ‘A Race Against The Clock’.
-Level added: Easy #4: ‘Warehouse’. Made by Simon Q.
-Level added: Easy #5: ‘Companion’.
-Level added: Tutorial #6: ‘Vaporizers’.

Version 0.1.3:
-Added in world rendering of the boundaries of the to be generated level. Also changed the level converter a bit so that from converted levels the level boundaries can be retrieved by the renderer.

Version 0.1.2:
-Added the real worldgen part of the mod. Levels now can be added to a spawnlist. Then, they are able to spawn.
-Greatly improved the Level Converter. This item now supports generation of the level in the world, both for surface and underground generated levels. It also makes an own class for each level, for cleaner code.
-Loot Generators only can only be activated from the downside now, to prevent cheating (by placing a stone block next to the Loot Generator, placing a lever on that stone, and activating the lever)
-To be generated levels now first check whether they are allowed to generate: They aren’t if they are going to collide with other already existing levels.
-Level Added: Tutorial #5: ‘Care’

Version 0.1.1:
-Ported to Minecraft 1.5.1

Doing more with Minecraft!